unit:item_rating¶
Read the prepared overall equipped item rating, or nil when unavailable.
Signature¶
Contract and usage¶
unit:item_rating()¶
Returns the unit's overall equipped item rating as an integer, or nil when
unavailable. This is distinct from character level and an inventory item's
rating. Local and other captured units use the same prepared observation.
Unit Identity And Lifetime¶
Every GosUnit state-reading method raises stale_unit after its world
generation expires. unit:handle() is the exception and remains available so
the unit can be reacquired with a fresh world:resolve(handle).
Within one world, repeated lookups of the same unit compare equal with ==.
Values from different generations compare unequal even when their handles
match.